Social Sciences
Virtual Reality
100%
Students with Disabilities
58%
Middle School
30%
Immersive Virtual Reality
28%
Instructional Strategy
25%
Attention Deficit Hyperactivity Disorder
25%
Teaching Practice
25%
Learning Disabilities
25%
Special Education Teachers
25%
Skill Acquisition
25%
Pre-Service Teacher
25%
Performance Feedback
25%
Artificial Intelligence
25%
Student Support
20%
Text-to-Speech
16%
General Education
15%
Writing Process
12%
Teaching Methods
12%
Peer Education
8%
Technological Change
8%
Evaluation Method
8%
Development Programmes
8%
Educational Environment
5%
Middle School Teacher
5%
Psychology
Skill Acquisition
75%
Alternating Treatments Design
62%
Immersive Technology
50%
Middle School
50%
Social Skill Intervention
50%
Intellectual Disability
50%
Mobile Device
25%
Social Validity
25%
Behavioral Skill
25%
Performance Feedback
25%
Artificial Intelligence
25%
Focus Group
16%
Professional Development Program
12%
Case Study
12%
Progress Monitoring
8%
Computer Science
Vocational Skill
50%
Virtual Reality
50%
Mobile Technology
31%
Virtual Environments
30%
Virtual Content
25%
Decision-Making
25%
Technology Tool
25%
Augmented Reality
25%
Educational Experience
25%
Artificial Intelligence
25%
ChatGPT
16%
Task Completion
12%
Mobile Device
12%
Support Student
11%
Learning Platform
8%
Adaptive Learning
8%
Classroom Teacher
6%
Multimedia
6%
Application Development
5%
Student Outcome
5%
Multimedia Support
5%
Emerging Technology
5%
Multiple Platform
5%
Conducted Interview
5%