Abstract
Current educational environments rely primarily on a text-based syllabus approach to describing course content as well as whole curricula. This traditional approach is too limiting. It fails to delineate the relationship of concepts and skills covered in a given course to those covered by other courses. It also fails to show the knowledge base that a learner will have acquired at the end of his/her course of study, as such base relates to lifelong learning. New demands placed on teaching and learning environments call for a more engaging experience for learners. The approach we have adopted is based on using a visualization tool that can engage both learners and instructors in an active learning approach to construct a map for the knowledge, concepts, and skills that a learner possesses and those that he/she acquires during each course of the computer engineering curriculum. We present our design for such a tool that is currently under development.
Original language | English |
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Pages (from-to) | T2F/7-T2F/10 |
Journal | Proceedings - Frontiers in Education Conference, FIE |
Volume | 1 |
State | Published - 2002 |
Event | 32nd Annual Frontiers in Education; Leading a Revolution in Engineering and Computer Science Education - Boston, MA, United States Duration: Nov 6 2002 → Nov 9 2002 |
Scopus Subject Areas
- Software
- Education
- Computer Science Applications
Keywords
- Active learning
- Computer engineering concepts
- Knowledge map
- Knowledge visualization