Augmented Reality as a Digital Tool to Support All Learners in Inquiry-Based Learning Lessons

Adam Carreon, Sean J. Smith

Research output: Contribution to journalArticlepeer-review

4 Scopus citations

Abstract

This article presents a conceptual understanding of how the powerful digital tool of augmented reality (AR) can be used for enhancing inquiry-based learning lessons (IBLLs). With an increased reliance on technology following the COVID-19 pan-demic, reduced teacher preparation time, and a need to provide students with alternative student-centered lessons, we provide a simplified understanding of the often-complex nature of IBLLs using experiential learning theory (ELT). Further, we highlight the immersive qualities within AR, pair AR with the simplified foundation, provide examples within the research, and offer further applications available to current practitioners.

Original languageEnglish
JournalInterdisciplinary Journal of Problem-based Learning
Volume16
Issue number1
DOIs
StatePublished - Aug 31 2022

Scopus Subject Areas

  • Education

Keywords

  • augmented reality
  • distance learning
  • educational technology
  • experiential learning
  • inquiry-based learning
  • mobile technology
  • Problem-based learning

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