Board Games and Learning

Rebecca Y. Bayeck, Lucas Jensen, Spencer P. Greenhalgh, Emily Johnson, Jack Murray, Tutaleni I. Asino

Research output: Contribution to conferencePresentation

Abstract

Research indicates that games are learning spaces, but this argument is often limited to digital/video games. Research on board games and learning is still limited. Yet, the resurgence of board games calls the attention of researchers interested in learning and enhancing learning in different settings, and with different tools. Participants in this session will discuss the learning potential of board games from different perspectives.

Original languageAmerican English
StatePublished - Nov 5 2020
EventAnnual Conference of the Association for Educational Communications and Technology (AECT) -
Duration: Nov 10 2027 → …

Conference

ConferenceAnnual Conference of the Association for Educational Communications and Technology (AECT)
Period11/10/27 → …

DC Disciplines

  • Educational Administration and Supervision
  • Educational Assessment, Evaluation, and Research
  • Educational Leadership

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