Abstract
The challenge when creating digital game-based learning applications is to simultaneously consider and satisfy theory and practice in the fields of both game and instructional design in order to construct successful learning games. A concern often raised about this process is that emphasis on game design will result in a lack of learning opportunities in the game and focus on instruction will produce a game that lacks fun and engagement. We believe finding the common elements in these design processes can begin to bridge this perceived gap between game and instructional design. To gain a shared understanding of methods and goals among project developers and construct a learning game that is enjoyable and educative, these processes should be connected within the context of development. In this paper, we discuss a current case study as a means towards understanding how game and instructional design can be connected through the development process.
Original language | American English |
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Title of host publication | Proceedings of World Conference on Educational Media and Technology |
State | Published - Jun 22 2015 |
Keywords
- Games
- Instructional design
DC Disciplines
- Educational Administration and Supervision
- Educational Assessment, Evaluation, and Research
- Educational Leadership