Connecting Game and Instructional Design Through Development

David Matthew Boyer, Mete Akcaoglu, Silvia Pernsteiner

Research output: Contribution to book or proceedingChapter

Abstract

The challenge when creating digital game-based learning applications is to simultaneously consider and satisfy theory and practice in the fields of both game and instructional design in order to construct successful learning games. A concern often raised about this process is that emphasis on game design will result in a lack of learning opportunities in the game and focus on instruction will produce a game that lacks fun and engagement. We believe finding the common elements in these design processes can begin to bridge this perceived gap between game and instructional design. To gain a shared understanding of methods and goals among project developers and construct a learning game that is enjoyable and educative, these processes should be connected within the context of development. In this paper, we discuss a current case study as a means towards understanding how game and instructional design can be connected through the development process.

Original languageAmerican English
Title of host publicationProceedings of World Conference on Educational Media and Technology
StatePublished - Jun 22 2015

Keywords

  • Games
  • Instructional design

DC Disciplines

  • Educational Administration and Supervision
  • Educational Assessment, Evaluation, and Research
  • Educational Leadership

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