Creating Text Adventures, Branching Narratives, and Case-Based e-Learning Tools with Twine

Research output: Contribution to conferencePresentation

Abstract

This workshop will survey the evolution of text-based adventure games and branching narratives, with a particular focus on the free, open source, HTML-based game engine Twine. Attendees will create a rudimentary video game, a branching narrative story, a case-based learning project, and a prototype during this session, then shown how to share, upload, and embed their work.

Original languageAmerican English
StatePublished - Oct 27 2018
EventAnnual Conference of the Association for Educational Communications and Technology (AECT) -
Duration: Nov 10 2027 → …

Conference

ConferenceAnnual Conference of the Association for Educational Communications and Technology (AECT)
Period11/10/27 → …

DC Disciplines

  • Educational Administration and Supervision
  • Educational Assessment, Evaluation, and Research
  • Educational Leadership

Fingerprint

Dive into the research topics of 'Creating Text Adventures, Branching Narratives, and Case-Based e-Learning Tools with Twine'. Together they form a unique fingerprint.

Cite this