Dimensions of Design Activity in a Tabletop Game Design Camp

Keri Duncan Valentine, Lucas J. Jensen

Research output: Contribution to conferencePresentation

Abstract

This proposal reports research of 11-17 year-olds’ design activity in a weeklong tabletop/role-playing game design camp. Campers worked in small teams to iteratively develop prototypes of an original game idea. The research team analyzed approximately 80 hours of multi-track audio and visual data capturing design activity. Two frameworks guided the grounded theory analysis: one concerning practices important in artsbased learning environments and one relating design practices in engineering and game design (Authors, 2015).

Original languageAmerican English
StatePublished - Oct 18 2016
EventAnnual Conference of the Association for Educational Communications and Technology (AECT) -
Duration: Nov 1 2017 → …

Conference

ConferenceAnnual Conference of the Association for Educational Communications and Technology (AECT)
Period11/1/17 → …

DC Disciplines

  • Educational Administration and Supervision
  • Educational Assessment, Evaluation, and Research
  • Educational Leadership

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