Abstract
In the context of mental wellness support, trust and intimacy between a counselor and a patient are necessary to converge healing processes positively. However, convincing students to trust a virtual human for topics regarding mental wellness is a complex problem that requires understanding students' experiences. Based on research that discusses mental health as a concerning topic regarding Computer Science (CS) students, this paper investigates how undergraduate computing-related students perceive virtual humans' expertise on mental wellness support based on demographic resemblance on spoken accent and gender. Four virtual human counselors were developed to conduct the study, as 58 undergraduate computing-related students from two North American universities were recruited and assessed. Our findings suggest that students were less inclined to interact with a male virtual human than a female one. Also, that spoken accents can impact students' perceptions of expertise under students' multilingualism.
| Original language | English |
|---|---|
| Title of host publication | Proceedings of the 21st ACM International Conference on Intelligent Virtual Agents, IVA 2021 |
| Publisher | Association for Computing Machinery, Inc |
| Pages | 68-75 |
| Number of pages | 8 |
| ISBN (Electronic) | 9781450386197 |
| DOIs | |
| State | Published - Sep 14 2021 |
| Event | 21st ACM International Conference on Intelligent Virtual Agents, IVA 2021 - Virtual, Online, Japan Duration: Sep 14 2021 → Sep 17 2021 |
Publication series
| Name | Proceedings of the 21st ACM International Conference on Intelligent Virtual Agents, IVA 2021 |
|---|
Conference
| Conference | 21st ACM International Conference on Intelligent Virtual Agents, IVA 2021 |
|---|---|
| Country/Territory | Japan |
| City | Virtual, Online |
| Period | 09/14/21 → 09/17/21 |
UN SDGs
This output contributes to the following UN Sustainable Development Goals (SDGs)
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SDG 3 Good Health and Well-being
Scopus Subject Areas
- Artificial Intelligence
- Human-Computer Interaction
Disciplines
- Computer Sciences
- Graphics and Human Computer Interfaces
Keywords
- Virtual reality
- conversational agent
- culturally relevant computing
- virtual humans
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