Abstract
A 3-D virtual-environment open-field analogue of Blaisdell & Cook’s (2005) pigeon foraging task was constructed to determine if humans, like pigeons, were capable of integrating separately learned spatial maps. Participants searched for a goal among 16 raised cups arranged in a 4 x 4 grid. During separate training phases, participants learned to locate the goal between two landmarks (Phase 1: blue T and red L) and down and left of a single landmark (Phase 2: blue T). During test trials, participants made 6 unrewarded choices in the presence of the red L alone. Cup choices during testing were analyzed to assess participants’ strategies: generalization (Phase 2), association (Phase 1), or integration (combination of Phases 1 and 2). Results suggested participants used a generalization strategy which was confirmed by two control groups. Comparative implications of the data are discussed.
Original language | American English |
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State | Published - 2006 |
Event | Poster presented at a meeting of the Comparative Cognition Conference - Duration: Jan 1 2008 → … |
Conference
Conference | Poster presented at a meeting of the Comparative Cognition Conference |
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Period | 01/1/08 → … |
Keywords
- generalization strategy
- open-field analogue
- pigeon foraging task
- virtual-environment
DC Disciplines
- Cognition and Perception
- Cognitive Psychology
- Psychology