Marker Mapping Techniques for Augmented Reality Visualisation

Felix G. Hamza-Lup, Larry Davis, Charles E. Hughes, Jannick P. Rolland

Research output: Contribution to book or proceedingChapter

Abstract

The requirements for tracking in augmented reality environments are stringent because of the need to register real and computer-generated virtual objects. Driven by the need to track real objects within these environments, we propose two algorithms to distribute markers on complex rigid objects.  The proposed algorithms employ an optimization technique with a spherical or cylindrical intermediary surface. The validity and effectiveness of the algorithms are tested heuristically by simulation.

Original languageAmerican English
Title of host publicationProceedings of the International Symposium on Computer and Information Sciences
StatePublished - Oct 28 2002

Keywords

  • Augmented reality
  • Marker mapping techniques
  • Visualization

DC Disciplines

  • Computer Sciences

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