@article{c63ea239728a48dba1e38439690662c3,
title = "Reader-Players: The 39 Clues, Cathy's Book, and the Nintendo DS",
keywords = "Reader-players, 39 clues, Cathy's book, Nintendo DS",
author = "Lisa Dusenberry",
note = "Texts like The 39 Clues, Cathy's Book, Trace Memory, and Scribblenauts all require the reader to participate in a variety of ways: asking her to use her knowledge of intertextual information, to do outside research, to solve puzzles, to play games.",
year = "2010",
language = "American English",
volume = "35",
journal = "Children's Literature Association Quarterly",
issn = "0885-0429",
publisher = "Johns Hopkins University Press",
}