Abstract
<div class="line" id="line-41"> Difficulties inherent in representing 3-­‐D objects on 2-­‐D media can present barriers to student understanding of mathematical concepts as they relate to solids. All students, but particularly those who have visual impairments, can benefit from a tactile representation of mathematical objects. </div><div class="line" id="line-27"> <br/></div><div class="line" id="line-38"> Because 3-­‐D printers are becoming more commonplace and can generate a wide variety of objects, the ability to create real hands-­‐on objects is no longer out of the question. The authors will show how tactile 3-­‐D objects can enhance mathematical experiences in Calculus and provide some helpful tips for good quality 3-­‐D printing on Cube and MakerBot Replicator 2. </div>
Original language | American English |
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State | Published - Mar 22 2014 |
Event | International Conference on Technology in Collegiate Mathematics (ICTCM) - San Antonio, TX Duration: Mar 22 2014 → … |
Conference
Conference | International Conference on Technology in Collegiate Mathematics (ICTCM) |
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Period | 03/22/14 → … |
Disciplines
- Mathematics
Keywords
- Calculus
- Cube
- MakerBot
- Tactile 3-D